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Lucent DSP32C Digital Signal Processor

The DSP32C, manufactured by Lucent Technologies, is a second generation to the DSP32 introduced in 1985. It's 32-bit floating point operations meet increased precision and dynamic range requirements unattainable by fixed-point digital signal processors. Low power CMOS technology enables 80 MHz operation, 20 MIPS (million instructions per second) and 40 MFLOPS (million floating point operations per second). A 50 MHz 25 MFLOPS version of the DSP32C is available at a lower price for most boards.

The DSP executes code independent of any other processor. Parallel processing increases throughput by adding more DSPs.

Instruction Set
The C-like syntax of the DSP32C's assembly language is easier to learn than mnemonic instructions and results in more readable code. Even if the Lucent C-compiler is used to generate code for the DSP, hand optimization is sometimes required for time-critical algorithms. An example of a 32-bit multiply/accumulate with store to memory:

*r1++=a0=a1 + *r2++ * *r3++

The execution of this instruction simply follows the conventions of C language: "Multiply the 32-bit floating-point values stored in the memory locations pointed to by registers r2 and r3. Add the result to the contents of accumulator a1, store the result in accumulator a0, and write the result to the 32-bit memory location pointed to by register r1. Post-increment pointer registers r1, r2, and r3."

Number Conversions
All computers which host boards featured in this brochure use the IEEE P754 standard representation of floating point numbers. One of the DSP32C instructions converts its own internal format to the single-precision version of this standard. Another instruction performs the translation back to DSP format. This means that a single conversion takes 50 nsec.

Other format conversions available are for 8, 16, and 24-bit two's complement integer, u-law, and A-law.

Memory
The 20nsec static RAM used on all boards with the 50MHz DSP32C processor runs at zero wait-state. When the 80MHz DSP is used, 15nsec SRAM is required to meet the specs of zero wait-state. For some boards, specifically the A5, B1, G1 and all VME products, 15nsec SRAMs are not currently available. The user has two choices:

1) Specify 74MHz operation. By slowing the processor's clock, the 20nsec SRAMs meet the DSP's timing specs.

2) Run at 80MHz and one wait-state SRAM. Although the DSP can access internal RAM at zero wait-state, each external memory access slows the processor down by 25%. For non-critical applications, this configuration can be run at zero wait-state provided the user periodically runs the memory diagnostics to be sure no errors are occuring. CAC does not guarantee boards will successfully run faster than its specs.

All memory can be addressed as 8, 16, 24, or 32-bit words, with 32-bit data accessed at the same speed as 8-bit data. The DSP32C has 6144 bytes of zero wait-state on-chip static RAM and a 16 Mbyte addressing space for external memory. Two independent external memory speed partitions, A and B, permit a mix of fast and slow memories, usually 0 and 1 wait-state. Instructions, tables, and data can be arbitrarily located anywhere in memory.

Slower or buffered memory can be accommodated by the automatic insertion of 12.5nsec wait-states during each memory access. One wait-state memory will slow the DSP program by 25% each time an instruction reads or writes the slower memory.

Serial I/O Unit
The SIO port is used to interface to analog I/O and other DSPs, communicating via a serial data stream. Double buffering makes back-to-back transfers possible, allowing the DSP32C program to begin a second transfer before the first has been completed. Three modes of performing I/O include skip-on-flag, interrupt, and DMA. Data widths can be 8, 16, 24, or 32 bits. Clocks and strobes can be generated internally or provided externally. Maximum clock rate is 40 Mbps for 80 MHz DSP and 25 Mbps for 50 MHz.

Parallel I/O Unit
The PIO data bus is used to communicate with the host computer. The auto-increment direct memory access (DMA) provides high bandwidth, non-intrusive data transfers. The host can perform cycle-stealing access with minimal effect on the DSP processing and does not require any code to be executed by the DSP.

Interrupt Operation
The DSP32C provides single-level interrupt facility with four internal and two external sources. The interrupts are prioritized and are individually maskable. The DSP code is programmed with an interrupt vector table which contains six pairs of branches to the appropriate servicing routine. Before branching to the interrupt service routine, the DSP32C saves the state of the machine and the four accumulators. Upon returning from servicing the interrupt, the state of the DSP and accumulators are restored.

The possible sources of interrupts are two external signals, SIO input buffer full, and SIO output buffer empty. The two PIO related interrupts are not used on these boards.

Data Arithmetic Unit
The DAU is the primary execution unit performing multiply/accumulate operations for signal processing algorithms. Four 40-bit accumulators perform 20 million instructions per second of the form: a = b + c * d Since each instruction can perform both a multiply and an addition, the maximum throughput is 40 MFLOPS, the standard benchmark used to rate all DSPs.

Control Arithmetic Unit
The CAU executes 16 or 24-bit fixed point arithmetic instructions at the rate of 20 million per second. It performs the integer arithmetic and logic operations with the use of a 24-bit program counter, and 22 general purpose registers.


 

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